The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. It's the problem of making a copy of a copy. Unfortunately, the resulting quality of these books is not as high. We essentially digitally re-master the book. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.įor printed books, we have performed high-resolution scans of an original hardcopy of the book. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.įor PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. These products were created by scanning an original printed edition. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. These depictions were wrong then and are wrong today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Select specimens from the Astral and Ethereal Planes round out the ranks of this monstrous new horde. The third volume created for the PLANESCAPE campaign, this MONSTROUS COMPENDIUM appendix features a multitude of creatures from the Inner Planes-seventeen extreme worlds, including Fire, Earth, Water, Air, Smoke, Ooze, and more. And, of course, all-new illustrations vividly bring each of these exotic beings to life. This book also provides a detailed look at the ecology of the planes in question, not to mention an appendix of inner-planar creatures that're more like animals than monsters. Most of the critters are brand new, though a few old favorites have been updated. Liven up any Planescape or AD&D campaign with Monstrous Compendium Appendix III, which features 128 pages of monsters that lurk on the Inner Planes, the Astral Planes, and the Ethereal Plane - some of the strangest and most inhospitable environments of the multiverse. It's enough to make a sod long for a pit fiend. Spirits that form bodies by forcing hundreds of smaller animals to act as one. Beasts that spread life like a virus, animating all things around them. And on planes full of nothing but searing magmas, swampy ooze, glittering mineral, utter desolation, or life incarnate, is there any wonder that a body'd find creatures as alien as any the multiverse has ever seen? Things that eat color, leaving a victim fully transparent. Oh, some bashers might say they're deadlier, or harsher, or just plain weirder, but the truth is, they're merely different. How does a Berk fight something he can't even understand?
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